About Work
I'm currently a SW engineer @ Meta buiding Metaverse🌏. Before this role, I did AR/Avatar graphisc engineering @ Tiktok, and worked @ Bosch Research productizing I4.0 & eXplainable AI web app, 3D map, & hand/glove capturing etc. for ~6 years, where I learnt a lot about industrial research lab. Back in 2014, I joined Amazon Retail (hardline) as SDE where I unlocked my web dev skill and have a great time with enthusiastic colleagues.
My earlier industrial experience started at Ubisoft in 2008 as a software developer for Rayman HD. I have computer science, statistics and mathematics background and thus a "mixture" of geeky/nerdy things.
I hand on lots of tech but never overfit my tech brain and here's the keywords I try to define my tech league: real-time, full-stack, GPU, web, AI, scale, productization, engineering focus.
I love graphics, however, I'm a TUI guy when coming to coding, or more precisely a Vim+Tmux guy always carrying his backpack.
About Academy
In 2014, I graduated from University of Iowa where I spent wonderful years studying 3D real time rendering with my advisor Chris Wyman. I also have M.S. degree in Probability and Mathematics Statistics and B.S. degree in Applied Mathematics from Sichuan University, where I worked on theoretical research (statistics) of multi-sensor fusion with Prof. Yunmin Zhu.
About Life
I have two "lovely" kids with my wife living in bay area. As expected, the 7-years-old son loves 'quantum physics' ⚛️ while the 1-years-old son loves smiling 👶.
During weekends, I enjoy playing , , and sometimes go out to nature for fresh air.